acceleration?
Posted: Tue Dec 02, 2014 6:49 am
Hi all, is it possible to have acceleration in CW?
here are my sprinter settings
// X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
#define _ACCELERATION 3000 // Axis Normal acceleration mm/s^2
#define _RETRACT_ACCELERATION 3000 // Extruder Normal acceleration mm/s^2
#define _MAX_XY_JERK 20.0
#define _MAX_Z_JERK 0.4
#define _MAX_E_JERK 5.0 // (mm/sec)
#define _MAX_START_SPEED_UNITS_PER_SECOND {25.0,25.0,0.2,10.0}
#define _MAX_ACCELERATION_UNITS_PER_SQ_SECOND {5000,5000,5000,5000} // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts
Thanks,
Vaughan
here are my sprinter settings
// X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot.
#define _ACCELERATION 3000 // Axis Normal acceleration mm/s^2
#define _RETRACT_ACCELERATION 3000 // Extruder Normal acceleration mm/s^2
#define _MAX_XY_JERK 20.0
#define _MAX_Z_JERK 0.4
#define _MAX_E_JERK 5.0 // (mm/sec)
#define _MAX_START_SPEED_UNITS_PER_SECOND {25.0,25.0,0.2,10.0}
#define _MAX_ACCELERATION_UNITS_PER_SQ_SECOND {5000,5000,5000,5000} // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts
Thanks,
Vaughan