Hello all,
I'm also owner of the lasershark and twostep module.
I have compiled the software and got it working but now i have heard
that creationworkshop work with it but can't find the version that work.
Can some help me here. Do i need to compile the one on github??
I can also help testing if you need beta testers.
This is what i have got working. Also have make a wiki for it links will be posted in this topic.
Message from other forum what i have posted.
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Hello all
I will explain how to compile LaserShark-3dp on Windows 7 Ultimate 64bit.
First thing todo is download setup-x86_64.exe from this site https://www.cygwin.com/install.html
Install cygwin64 full some error messages will popup that's no problem.
This will take some time to install.
After install you start Cygwin64 Terminal. Cygwin will make new user account.
I have make a movie of everything the link of the movie is :
https://www.youtube.com/watch?v=OEjNz98W8XI
Some other links needed for compiling u will see in movie.
https://github.com/cinemast/libjson-rpc-cpp.git
https://github.com/macpod/lasershark_3dp.git
https://github.com/macpod/lasershark_hostapp.git
Movie of installing Zadig USB and starting the software
https://www.youtube.com/watch?v=h7AyS6H2A0M
Movie maked with my phone to let see what the lasershark and twostep module is doing when software is started.
https://www.youtube.com/watch?v=oLjOevr1UPA
That is what i have get working and hope to get some other software working.
Have heard that creationworkshop software something gona do with it but not sure. Hope to get more peeps interest for this project.
Also make a wiki on http://ls3dp.spice.net.au
Greetings Stimpy
LaserShark what i have got working.
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Re: LaserShark what i have got working.
Not sure if Steve has done a release to control this yet but if you want to have a look here is his latest release (Ver RC10) The laser control might be a plugin he is creating as well, but don't quote me on that since I have no idea.
lol
![Wink ;)](./images/smilies/icon_e_wink.gif)
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Re: LaserShark what i have got working.
That would be nice i will wait a bit then for the first beta.
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Re: LaserShark what i have got working.
Is there anything new with implementation of Lasershark support into CW?
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Re: LaserShark what i have got working.
Great news!
Will the build size be dictated by the render size with the slice sense the LaserShark will theoretical have 4096x4096 raster display? Trying to determine the distance of the laser to the surface for a top down build.
![Smile :)](./images/smilies/icon_e_smile.gif)
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Re: LaserShark what i have got working.
Hi PacManFan, any news? Could you please release any alpha/beta version of Lasershark plugin for testing?