Mask
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Re: Mask
Hello! How to properly take a photo for mask? I can't focus my camera straight to the paper because of Z-axis Arm, so I am using 45° mirror, is it correct?
I want to reduce vignetting effect of camera lens to minimum. So, I need to keep distance? Don't use zoom? Set Aperture value to maximum? Anything else?
I want to reduce vignetting effect of camera lens to minimum. So, I need to keep distance? Don't use zoom? Set Aperture value to maximum? Anything else?
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Re: Mask
This might be helpfull http://www-bcf.usc.edu/~yongchen/Resear ... ration.pdf
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Re: Mask
Not going to lie, that's all way over my head....
My current plan is make a png file of white dots on a grid and take sensor readings from that. I'll then input those as a point cloud in Rhino and use the "Patch" command to make a surface from them. I'll then take the surface and use the "ShowZBuffer" command to shade the surface by height (UV energy read by sensor" Then I will out put this as a .png Not the cleanest work flow, I'm sure there is a way to do this with software but I don't really have the time to put in to that right now...
My current plan is make a png file of white dots on a grid and take sensor readings from that. I'll then input those as a point cloud in Rhino and use the "Patch" command to make a surface from them. I'll then take the surface and use the "ShowZBuffer" command to shade the surface by height (UV energy read by sensor" Then I will out put this as a .png Not the cleanest work flow, I'm sure there is a way to do this with software but I don't really have the time to put in to that right now...
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Re: Mask
Rhino picks the surface closest to the camera as white and the furthest as black. If you look in the screen shot you can see that I added a plane on the XY plane. By moving this plane towards our away from the surface you can control the amount of gradient on the constructed surface. I also made the surface then moved it below the XY plane and ran ShowZBuffer from the bottom view so the lower readings would be white. You could also just make your surface and put the plane above it. Hope that clarifies if not I can make some more examples when I get home.
Also this wasn't made with real data, I should have the sensor on Monday
Also this wasn't made with real data, I should have the sensor on Monday
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Re: Mask
I went for the https://www.sparkfun.com/products/12705 which is mostly sensitive in the UV. I figured that this was more relevant than over all lux, and at 13.50 euros it was worth a try. If I have any luck I'll definitely share my arduino code, not that it will be anything particularly complicated.